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Agent-Based Modeling and Genetic Algorithm Simulation for the Climate Game Problem

机译:基于Agent的气候博弈问题建模与遗传算法仿真

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摘要

The cooperative game of global temperature lacks automaticity and emotional jamming. To solve this issue, an agent-based modelling method is developed based on Milinski's noncooperative game experiments. In addition, genetic algorithm is used to improve the investment strategy of each agent. Simulations are carried out by designing different coding schemes, mutation schemes, and fitness functions. It is demonstrated that the method can achieve maximum benefits under the premise of the agent non-cooperative game through encouraging optimal individuals. The results provide a sound basis for developing tools and methods to support the simulation of climate game strategy that involves multiple stakeholders.
机译:全球温度的合作游戏缺乏自动化和情感干扰。为了解决这个问题,基于米林斯基的非合作博弈实验,开发了一种基于代理的建模方法。另外,遗传算法被用来改善每个代理商的投资策略。通过设计不同的编码方案,变异方案和适应度函数来进行仿真。实践证明,该方法可以通过鼓励最优个体,在代理人非合作博弈的前提下实现最大收益。结果为开发工具和方法提供了良好的基础,以支持涉及多个利益相关方的气候博弈策略的模拟。

著录项

  • 来源
    《Mathematical Problems in Engineering》 |2012年第11期|709473.1-709473.14|共14页
  • 作者

    Zheng Wang; Jingling Zhang;

  • 作者单位

    The College Computer Engineering, Zhejiang Institute of Mechanical and Electrical Engineering, Hangzhou 310053, China;

    Computer Science and Technology College, Zhejiang University of Technology, Hangzhou 310014, China;

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  • 正文语种 eng
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