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Multi-camera video surveillance for real-time analysis and reconstruction of soccer games

机译:多摄像机视频监控,用于足球比赛的实时分析和重建

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摘要

Soccer analysis and reconstruction is one of the most interesting challenges for wide-area video surveillance applications. Techniques and system implementation for tracking the ball and players with multiple stationary cameras are discussed. With video data captured from a football stadium, the real-world, real-time positions of the ball and players can be generated. The whole system contains a two-stage workflow, i.e., single view and multi-view processing. The first stage includes categorizing of players and filtering of the ball after changing detection against an adaptive background and image-plane tracking. Occlusion reasoning and tracking-back is applied for robust ball filtering. In the multi-view stage, multiple observations from overlapped single views are fused to refine players' positions and to estimate 3-D ball positions using geometric constraints. Experimental results on real data from long sequences are demonstrated.
机译:足球分析和重建是广域视频监控应用最有趣的挑战之一。讨论了使用多个固定摄像机跟踪球和球员的技术和系统实现。利用从足球场捕获的视频数据,可以生成球和球员的真实,实时位置。整个系统包含两个阶段的工作流程,即单视图和多视图处理。第一阶段包括在对自适应背景和图像平面跟踪进行更改检测之后,对球员进行分类并过滤球。遮挡推理和回溯用于鲁棒球过滤。在多视图阶段,将来自重叠的单个视图的多个观察结果融合在一起,以完善玩家的位置并使用几何约束条件来估计3-D球的位置。证明了对来自长序列的真实数据的实验结果。

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