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Realistic surface geometry reconstruction using a hand-held RGB-D camera

机译:使用手持式RGB-D相机进行逼真的表面几何重构

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摘要

In this paper, we have proposed a novel approach for the reconstruction of real object/scene with realistic surface geometry using a hand-held, low-cost, RGB-D camera. To achieve accurate reconstruction, the most important issues to consider are the quality of the geometry information provided and the global alignment method between frames. In our approach, new surface geometry refinement is used to recover finer scale surface geometry from depth data by utilizing high-quality RGB images. In addition, a weighted multi-scale iterative closest point method is exploited to align each scan to the global model accurately. We show the effectiveness of the proposed surface geometry refinement method by comparing it with other depth refinement methods. We also show both the qualitative and quantitative results of reconstructed models by comparing it with other reconstruction methods.
机译:在本文中,我们提出了一种使用手持式低成本RGB-D相机重建具有逼真的表面几何形状的真实对象/场景的新颖方法。为了实现准确的重建,要考虑的最重要问题是所提供的几何信息的质量以及帧之间的全局对齐方法。在我们的方法中,通过利用高质量的RGB图像,使用了新的表面几何形状细化功能,可以从深度数据中恢复更精细的表面几何形状。另外,利用加权的多尺度迭代最近点方法将每次扫描准确地对准全局模型。通过与其他深度细化方法进行比较,我们证明了所提出的表面几何细化方法的有效性。通过与其他重建方法进行比较,我们还显示了重建模型的定性和定量结果。

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