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首页> 外文期刊>Latin America Transactions, IEEE (Revista IEEE America Latina) >NoBug’s Snack Bar: A Computational Thinking Serious Game as an Educational Platform
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NoBug’s Snack Bar: A Computational Thinking Serious Game as an Educational Platform

机译:NoBug的小吃店:一款认真思考计算的游戏,将其作为教育平台

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摘要

This paper presents the development of an educational platform with serious gameplay to support introductory programming learning. On one hand, it presents the technical aspects of the environment and, on the other hand, based on an experimental study done, it identifies students' behavior and attitudes when playing on their own initiative. We want to verify the relations between students' performance and their engagement, satisfaction, and problem-solving strategies. The understanding of these relations may help to identify students' characteristics that may point out to the teacher the need for individualized support.
机译:本文介绍了具有严肃游戏玩法的教育平台的开发,以支持入门编程学习。一方面,它介绍了环境的技术方面;另一方面,它基于完成的实验研究,确定了学生在主动玩耍时的行为和态度。我们想验证学生的表现与他们的敬业度,满意度和解决问题策略之间的关系。对这些关系的理解可能有助于确定学生的特征,这可能向教师指出需要个性化支持。

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