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A deep learning-based sports player evaluation model based on game statistics and news articles

机译:基于深度统计的基于游戏统计和新闻报道的体育运动员评估模型

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摘要

Player evaluation is a key component of the question-answering (QA) system in sports. Since existing player evaluation methods heavily rely on game statistics, they cannot capture the qualitative impact of each player during a game, which can be exploited using news articles after the game. In this paper, we propose a deep learning-based player evaluation model by combining both quantitative game statistics and the qualitative analyses provided by news articles. Players are classified as positive or negative based on their performance during certain periods, and news articles in the same period are annotated using the player's class. Then, the relationship between news articles and the annotated polarity is investigated by a deep neural network, which can deal with the high dimensionality of the text data. Since there is no explicit polarity label for news articles, we use the change in game statistics in target periods to annotate related sentences. The proposed system is applied to a Korean professional baseball league (KBO) and it is shown to be capable of understanding the sentence polarity of news articles on player performances. (C) 2017 Elsevier B.V. All rights reserved.
机译:运动员评估是体育问答系统中的关键组成部分。由于现有的玩家评估方法严重依赖于游戏统计数据,因此它们无法捕获游戏过程中每个玩家的质量影响,可以在赛后使用新闻报道来利用这种影响。在本文中,我们通过结合定量博弈统计数据和新闻文章提供的定性分析,提出了一种基于深度学习的玩家评估模型。根据播放器在特定时期内的表现将其分类为正面还是负面,并使用播放器的等级对同一时期的新闻文章进行注释。然后,通过深度神经网络研究新闻文章与注释极性之间的关系,该神经网络可以处理文本数据的高维。由于新闻没有明显的极性标签,因此我们使用目标时段内游戏统计数据的变化来注释相关句子。拟议的系统应用于韩国职业棒球联盟(KBO),并显示出能够理解新闻报道在运动员表现上的句子极性的能力。 (C)2017 Elsevier B.V.保留所有权利。

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