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首页> 外文期刊>Journal of Visual Languages & Computing >The patterns of user experience for sticky-note diagrams in software requirements workshops
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The patterns of user experience for sticky-note diagrams in software requirements workshops

机译:软件要求研讨会中的粘滞便笺图的用户体验模式

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摘要

Software requirements elicitation workshops often make use of a widely used and, on the surface, highly informal, notational medium: the sticky note. Often, in such workshops, facilitators and participants collaborate to construct "diagrams'' made up of sticky notes. Methodologies have been developed that prescribe the way that diagram construction can uncover and document software requirements. Because they constitute a collaborative diagrammatic notation, such sticky-note diagrams lend themselves to an evaluation underpinned by theories of visual notation. In this paper we apply an analytic framework, the Patterns of User Experience (PUX), to sticky-note diagrams from two workshop methodologies, "Big Picture Event Storming'' (BPES) by Alberto Brandolini and "User Story Mapping'' (USM) by Jeff Patton. Our evaluation considers the sticky-note diagrams and the collaborative social processes surrounding them.
机译:软件要求引出研讨会通常利用广泛使用的,在表面上,高度非正式的,符号介质:粘滞便笺。通常,在这些研讨会上,协调人员和参与者合作构建由粘滞便笺构成的“图表”。已经开发了方法,这些方法规定了图表结构可以揭示和记录软件要求的方式。因为它们构成了协作的图解符号,如此粘性 - 记者图赋予了视觉符号理论的评估。在本文中,我们应用了一个分析框架,用户体验模式(PUX),从两个研讨会方法中的粘滞便笺图,“大图片事件撞击” (BPES)由Alberto Brandolini和Jeff Patton的“用户故事映射”(USM)。我们的评估考虑了它们周围的粘性笔记图和协作社会过程。

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