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Examining virtual reality navigation techniques for 3D network visualisations

机译:检查3D网络可视化的虚拟现实导航技术

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Research into how virtual reality (VR) can be a beneficial technology for new and emerging large, complex data visualisations for data scientists is ongoing. In this paper, we evaluate three-dimensional VR navigation technique for data visualisations and test their effectiveness with a large graph visualisation. We evaluate two prominent navigation techniques employed in VR (Teleportation and One-Handed Flying) against two less common methods (Two-Handed Flying and Worlds-In-Miniature) and evaluate their performance and effectiveness through a series of tasks. We found Steering Patterns (One-Handed Flying and Two-Handed Flying) to be faster and preferred by participants for completing searching tasks in comparison to Teleportation. Worlds-In-Miniature was the least physically demanding of the navigations, and was preferred by participants for tasks that required an overview of the graph such as triangle counting.
机译:研究虚拟现实(VR)如何成为新的和新兴大量的有益技术,对数据科学家的数据库数据库进行了较大的。在本文中,我们评估了三维VR导航技术,以了解数据易感性,并以大图形可视化测试其效率。我们评估VR(传送和单手飞行)中使用的两个突出的导航技术,以防止两种常见方法(双手飞行和世界含有),并通过一系列任务评估其性能和有效性。我们发现转向模式(单手飞行和双手飞行),参与者与传送相比,参与者更快,优先于参与者完成搜索任务。 Worlds-In-MISIATURE是对导航的最低苛刻的要求,并且参与者优先考虑所需的任务,以概述三角形计数等图形。

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