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User-driven modelling: Visualisation and systematic interaction for end-user programming

机译:用户驱动的建模:最终用户编程的可视化和系统交互

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摘要

This research enables computer literate engineers to model problems in software by minimising code they need to write. Software development is difficult for many engineers as they may have no time, experience, or access to software development tools necessary to model their problems. Using a combination of modelling via use of formulae (equations) and visualisation of the way these formulae interact, it is possible to construct modelling software without requiring code. This technique of user-driven modelling/programming (UDM/P) could be applied to any problem that requires linked equations to be represented and tracked, and results from these calculated. End-user programming could be tackled by many researchers co-operating to create specific solutions to different kinds of end-user programming problems. A stepped ontology based translation process assists with progress towards a generic solution, this is first applied to engineering modelling.
机译:这项研究使计算机专家可以通过减少需要编写的代码来对软件中的问题进行建模。对于许多工程师而言,软件开发非常困难,因为他们可能没有时间,经验或无法使用建模所需的软件开发工具。通过结合使用公式(方程式)的建模和这些公式交互方式的可视化,可以构建建模软件而无需代码。这种用户驱动的建模/编程技术(UDM / P)可以应用于任何需要表示和跟踪链接方程式并从中计算出结果的问题。最终用户编程可以由许多研究人员共同解决,以针对不同类型的最终用户编程问题创建特定的解决方案。基于步骤的本体翻译过程有助于实现通用解决方案,该解决方案首先应用于工程建模。

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