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Design and implementation of a Pedestrian recognition algorithm using trilinear interpolation based on HOG-UDP

机译:基于HOG-UDP的三线性插值的行人识别算法的设计与实现

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摘要

The need for greater interest in and the study of the pedestrian protection system is growing in the effort to minimize the human and material damages from traffic accidents and to improve traffic safety. Among the numerous methods for distinguishing key characteristics, particularly among those used for detecting pedestrians, the most frequently used method is the one that recognizes key characteristics using Histogram of Oriented Gradient (HOG). The method that relies on HOG for detecting pedestrians, however, requires a massive amount of calculations and is currently seeing a falling recognition rate owing to its unnecessary dimensions. As such, an algorithm with an improved pedestrian recognition rate was designed and realized in this study by reducing the number of dimensions for the characteristic vectors through the minimization of the unnecessary cell histogram calculations and the adoption of the UDP dimension reduction method. The developed algorithm was confirmed from such assessment that the algorithm demonstrated an about 11% processing speed improvement compared to HOG, the existing pedestrian recognition algorithm, and an about 3.98% recognition rate improvement and a 31% calculation speed improvement.
机译:为了最小化交通事故对人身和财产的损害并改善交通安全,人们越来越需要对行人保护系统进行研究。在用于区分关键特征的众多方法中,尤其是在用于检测行人的方法中,最常用的方法是使用定向梯度直方图(HOG)识别关键特征的方法。但是,依靠HOG来检测行人的方法需要大量的计算,并且由于其不必要的尺寸,目前识别率正在下降。这样,通过最小化不必要的单元直方图计算并采用UDP降维方法,减少了特征向量的维数,从而设计并实现了一种提高行人识别率的算法。通过这种评估证实了开发的算法,该算法与现有的行人识别算法相比,HOG的处理速度提高了约11%,识别率提高了约3.98%,计算速度提高了31%。

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