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Controlling viewpoint from markerless head tracking in an immersive ball game using a commodity depth-based camera

机译:使用基于商品深度的相机在沉浸式球赛中从无标记头部跟踪控制视点

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摘要

We present the use of commodity depth-based cameras to control viewpoint from passive unencumbered head tracking. This allowed participants to maintain correct perspective while playing an immersive computer ball game, without the need to wear devices, wires or markers. Viewpoint update drives parallax that supports orientation, the judging of distance and scale, moving in response to the simulation and the feeling of presence. Its incorporation increases the validity of using simulations in applications in which any of these are important. Although updating viewpoint from a depth camera has been demonstrated, it has not undergone accurate measures of latency, task performance or user experience. A randomised within subjects trial of n = 12 participants was used to determine if head and hand tracking from depth-based cameras helped the playability and experience of a multi-player ball game. Findings suggest that experience is only improved when both ball interaction and viewpoint are controlled through natural movements and that the quality of viewpoint update from a depth-based camera was sufficient to allow a ball game to be played without inducing dis-orientation or nausea. This work demonstrates both a potential benefit and risk of using depth-based cameras to update viewpoint.
机译:我们目前使用基于商品深度的相机来控制被动无障碍头部跟踪的视点。这使参与者在进行沉浸式计算机球类游戏时可以保持正确的视角,而无需佩戴设备,电线或记号笔。视点更新驱动视差,该视差支持方向,距离和比例的判断,响应模拟和存在感而移动。它的结合提高了在其中任何一个都很重要的应用程序中使用仿真的有效性。尽管已演示了从深度相机更新视点的方法,但尚未对延迟,任务性能或用户体验进行准确的度量。使用n = 12名参与者的受试者内部随机试验确定基于深度相机的头部和手部跟踪是否有助于多人球类游戏的可玩性和体验。研究结果表明,只有通过自然运动控制球的交互作用和视点时,体验才会得到改善,并且基于深度的相机更新视点的质量足以使球赛得以进行而不会引起迷失方向或恶心。这项工作展示了使用基于深度的相机更新视点的潜在好处和风险。

著录项

  • 来源
    《Journal of simulation》 |2015年第1期|54-63|共10页
  • 作者

    S Greuter; DJ Roberts;

  • 作者单位

    School of Media and Communication, RMIT University, GPO Box 2476, Melbourne, Victoria 3001, Australia;

    University of Salford, Manchester, UK;

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    simulation; gaming; recreation;

    机译:模拟;赌博;娱乐;
  • 入库时间 2022-08-17 13:52:52

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