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Universal connection architecture for interactive applications to achieve distributed computing

机译:用于交互式应用程序的通用连接架构,以实现分布式计算

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While an interactive application (IA) occupies a certain degree of market and gradually becomes popular in our lives, e.g., database applications, management applications, and control applications, IA developers are faced to deal with many works not belonging to what the IA is supposed to have in its original design due to the emergence of distributed computing technology. IA developers can use the universal connection architecture (UCA) proposed in this paper to free them from the burdens of achieving distributed computing in the IA. IA developers can use the proposed UCA to focus on the design of the IA without learning other unrelated knowledge and the use of network APIs. IA developers can use the proposed UCA to connect the IA's components distributed over networks without changing the programming style or source codes of the IA. IA developers can use the proposed UCA to repeatedly evaluate and dynamically extend network functions of the IA with various modules at run time without recompiling the IA or linking the IA to a different module. IA developers can use the proposed UCA to utilize the distributed components written in different languages. With the proposed UCA, IA developers can immediately achieve distributed computing in the IA once core functions of the IA are finished. In this paper, IA developers can understand the proposed UCA, its overhead, and its performance.
机译:尽管交互式应用程序(IA)占据了一定程度的市场并逐渐在我们的生活中流行,例如数据库应用程序,管理应用程序和控制应用程序,但是IA开发人员面临着许多不属于IA所认为的工作由于分布式计算技术的出现,使其具有原始设计。 IA开发人员可以使用本文提出的通用连接体系结构(UCA),使他们摆脱在IA中实现分布式计算的负担。 IA开发人员可以使用建议的UCA专注于IA的设计,而无需学习其他无关知识和使用网络API。 IA开发人员可以使用建议的UCA连接通过网络分布的IA组件,而无需更改IA的编程样式或源代码。 IA开发人员可以使用建议的UCA在运行时使用各种模块重复评估和动态扩展IA的网络功能,而无需重新编译IA或将IA链接到其他模块。 IA开发人员可以使用建议的UCA来利用以不同语言编写的分布式组件。通过提议的UCA,IA开发人员可以在IA的核心功能完成后立即在IA中实现分布式计算。在本文中,IA开发人员可以了解拟议的UCA,其开销和性能。

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