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Fast game-based handoff mechanism with load balancing for LTE/LTE-A heterogeneous networks

机译:LTE / LTE-A异构网络基于负载均衡的基于游戏的快速切换机制

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摘要

Due to the development of femtocell technologies, indoor LTE/LTE-A signal quality can be significantly improved. However, since femtocells and macrocell are deployed into a coexisted heterogeneous network, handoff from macrocell to femtocell turns out to be one of the major design issues to achieve better user experience provided by femtocells. In general, the macrocell user equipment (MUE) selects a handoff target femtocell base station (FBS) in the handoff procedure solely based on the received signal strength indicator (RSSI), signal to interference plus noise ratio (SINR), or signal to noise ratio (SNR). Although this approach is very simple and easy to implement, it can result in load imbalance among FBSs. Hence, this paper proposes a novel game-based handoff mechanism that combines the modified Dutch Auction (MDA) and stochastic election process (SEP) to jointly take the uplink and downlink signal qualities and load balance of the handoff candidate FBS5 into consideration when selecting handoff target FBS. Besides, in order to speed up the execution of the handoff mechanism and reduce the percentage of handoff failures, the Fast SEP and Go Back B are further developed, respectively. Simulation results confirm that the proposed MDA+Fast SEP+Go Back B handoff mechanism provides better load balance, faster handoff and higher percentage of successful handoffs.
机译:由于飞蜂窝技术的发展,室内LTE / LTE-A信号质量可以得到显着改善。然而,由于毫微微小区和宏小区被部署到共存的异构网络中,因此从宏小区到毫微微小区的切换成为实现由毫微微小区提供更好的用户体验的主要设计问题之一。通常,宏小区用户设备(MUE)仅根据接收信号强度指示符(RSSI),信干噪比(SINR)或信噪比,在切换过程中选择切换目标毫微微小区基站(FBS)比(SNR)。尽管此方法非常简单且易于实施,但可能导致FBS之间的负载不平衡。因此,本文提出了一种新颖的基于游戏的切换机制,该机制结合了改进的荷兰拍卖(MDA)和随机选举过程(SEP),在选择切换时共同考虑了切换候选FBS5的上行链路和下行链路信号质量以及负载平衡目标FBS。此外,为了加快切换机制的执行速度并减少切换失败的百分比,分别进一步开发了Fast SEP和Go BackB。仿真结果证实,提出的MDA +快速SEP +后退B切换机制可提供更好的负载平衡,更快的切换和更高的成功切换百分比。

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