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Multimodal HCI: exploratory studies on effects of first impression and single modality ratings in retrospective evaluation

机译:多模式人机交互:回顾性评估中对第一印象和单模态评分影响的探索性研究

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This paper deals with the relevance of the first impression of interactive systems, based on short passive visual/auditory stimuli of system output. Individual consistency between such impressions and retrospective user ratings, obtained directly after real interaction, is studied in four exploratory experiments. All systems allow for voice user input. Two systems are considered to be multimodal as they support additional input other than speech (e.g., gesture); whereas the other two systems, offering speech as the sole input modality, are multimedia systems. The first impression of the four systems is based on screen-shots of typical display views and selected prompts of the systems' speech output. Measures used here were pragmatic quality (i.e., the functional aspects of a system such as efficiency and effectiveness that are closely related to the concept of usability) and hedonic qualities (i.e., the systems non-instrumental aspects such as its ability to provide stimulation and identification-to evoke the psychological well-being of the user. It was tested, whether consistency found for web-sites can also be found for speech-based systems. In our case, this consistency was assessed not between systems, but within systems. Results indicate that users' first impression of system output does correlate with ratings collected after the interaction for each of the four systems. For the two truly multimodal systems, ratings after single input (e.g., only voice, only touch screen) also correlates with ratings of a multimodal interaction with the same system. This result confirms data from literature. However, our assumption of lower correlations for the first impression of pragmatic quality, expected due to its experience-based character, is not supported. Instead, pragmatic quality seems to represent a construct with low consistency in general. Reasons for this might be found in the benefit of pragmatic quality experienced during multimodal interaction that is neither covered by unimodal interaction, nor predictable from a first impression. Additional multiple regression analysis for the two systems with multiple input modalities show that the first impression of the visual system output can complement predictors from the single modality interactions to model post-usage multimodal ratings. However, which of the output channels has a relevant impact was found to be highly system dependent.
机译:本文基于对系统输出的短暂被动视觉/听觉刺激,探讨了交互系统第一印象的相关性。在四个互动实验中研究了在真实互动后直接获得的此类印象与回顾性用户评分之间的个体一致性。所有系统都允许语音用户输入。两种系统被认为是多模式的,因为它们支持语音以外的其他输入(例如手势);提供语音作为唯一输入形式的其他两个系统是多媒体系统。四个系统的第一印象是基于典型显示视图的屏幕截图以及系统语音输出的选定提示。这里使用的度量是实用质量(即,系统的功能方面,如效率和有效性,与可用性概念密切相关)和享乐质量(即系统的非仪表方面,例如其提供刺激和刺激的能力)。识别-唤起用户的心理健康,并测试了基于语音的系统是否也可以找到网站的一致性,在我们的案例中,这种一致性不是在系统之间而是在系统内部进行评估。结果表明,用户对系统输出的第一印象确实与四个系统中的每个系统交互后收集的评级相关;对于两个真正的多模式系统,单次输入(例如,仅语音,仅触摸屏)之后的评级也与评级相关相同系统的多峰相互作用的结果。这一结果证实了来自文献的数据。但是,我们对语用q的第一印象的较低相关性的假设不支持基于经验的特性来实现的互斥性。取而代之的是,务实的质量似乎代表着总体上一致性低的结构。这样做的原因可能是受益于多峰互动中体验到的务实品质,而单峰互动既没有涵盖这些东西,也无法从第一印象中进行预测。对具有多个输入模态的两个系统的其他多元回归分析表明,视觉系统输出的第一印象可以补充单个模态交互作用的预测变量,从而对使用后的多模态评分进行建模。但是,发现哪个输出通道具有相关影响,很大程度上取决于系统。

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