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ON SOME PROBLEMS IN GEOMETRIC GAME THEORY

机译:关于几何游戏理论的一些问题

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摘要

Several problems of dynamic systems control can be reduced to geometric games. The problem of stabilization is an example. In this paper, the criteria of a saddle point in a geometric game is proved under more general conditions than earlier. Algorithms for finding a saddle point are given in cases where the strategy set of one of the players is (1) a ball in R~n, (2) a closed interval, (3) a polyhedral, and the strategy set of the other player is an arbitrary convex set.
机译:动态系统控制的几个问题可以简化为几何博弈。稳定问题就是一个例子。在本文中,在比以前更广泛的条件下证明了几何游戏中的鞍点准则。在以下情况下,给出了寻找鞍点的算法:(1)一个球员的策略集是(1)R〜n中的球,(2)一个封闭区间,(3)一个多面体,而另一个策略集玩家是任意凸集。

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