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首页> 外文期刊>Journal of graphics tools >Hardware-Assisted Rendering of Cylindrical Panoramas
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Hardware-Assisted Rendering of Cylindrical Panoramas

机译:圆柱全景图的硬件辅助渲染

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Cylindrical panorama is being used in many applications. Cylindrical panoramic viewers render the panorama from the center of the cylinder by projecting the cylindrical map onto a planar screen. This process involves nonlinear image warping, so many panoramic viewers are implemented in software. Hardware acceleration may be used if the panorama is resampled onto the polygonal models. This paper presents an algorithm to render cylindrical panorama with hardware acceleration while using the input panorama as is. The rendering equation of cylindrical panorama is decomposed into linear approximation and nonlinear residuals. Nonlinear parts are encoded as bump maps to perturb the texture coordinates on a per-pixel basis. This process can be performed by environment-mapped bump mapping (EMBM) hardware.
机译:圆柱全景图已在许多应用中使用。圆柱全景查看器通过将圆柱地图投影到平面屏幕上来从圆柱中心渲染全景。此过程涉及非线性图像变形,因此许多全景查看器都通过软件实现。如果将全景图重新采样到多边形模型上,则可以使用硬件加速。本文提出了一种算法,可按原样使用输入全景图以硬件加速渲染圆柱全景图。圆柱全景图的渲染方程分解为线性逼近和非线性残差。非线性部分被编码为凹凸贴图,以每个像素为基础扰动纹理坐标。可以通过环境映射的凹凸贴图(EMBM)硬件执行此过程。

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