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Separating-Plane Perspective Shadow Mapping

机译:分离平面透视阴影贴图

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This paper proposes a real-time solution that is a hybrid between standard shadow mapping and any of the current methods based on perspective shadow mapping. Existing methods are known to have aliasing problems. At little extra cost, we combine two methods to minimize aliasing errors. This is done by computing a plane equation that separates the two resulting shadow maps to get the best possible area-based sampling density. An additional property of this separation plane is that objects entirely on one side of the plane only need to be rendered into one map.
机译:本文提出了一种实时解决方案,该解决方案是标准阴影映射和任何基于透视阴影映射的当前方法之间的混合体。已知现有方法存在混叠问题。以很少的额外成本,我们结合了两种方法来最小化混叠错误。这是通过计算一个平面方程来完成的,该方程将两个生成的阴影图分开,以获取尽可能最佳的基于区域的采样密度。该分离平面的另一个特性是,完全在平面一侧上的对象仅需要渲染到一个贴图中。

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