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Motivation for Writing the Paper: Designing Quick & Dirty Applications for Mobiles: Making the Case for the Utility of HCI Principles

机译:撰写本文的动机:设计手机的快速和肮脏应用程序:为HCI原理的实用性辩护

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This paper discusses the author's interest in proving that it matters whether someone builds a new application using HCI principles. This is an important issue to discuss because many HCI professionals and researchers think that the conclusion is obvious i.e. that of course it matters and that we should build an application with an end user in mind and then test it with a subset of said users. However, most application developers disagree and actually build their applications using a 'field of dreams approach' i.e. if I build it, they will come. This issue/disagreement has become especially important to discuss given the advent of mobile applications for the i.phone and other quickly programmed applications.
机译:本文讨论了作者的兴趣,即证明有人是否使用HCI原理构建新应用程序很重要。这是一个需要讨论的重要问题,因为许多HCI专业人员和研究人员认为结论是显而易见的,也就是说,它当然很重要,我们应该在考虑最终用户的情况下构建应用程序,然后使用所述用户的子集进行测试。但是,大多数应用程序开发人员不同意,实际上是使用“梦想之道”构建应用程序的,也就是说,如果我构建它,他们会来的。考虑到针对i.phone的移动应用程序和其他快速编程应用程序的出现,此问题/分歧对于讨论尤为重要。

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