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Evaluating the Impact of Virtual Reality on Design Review Meetings

机译:评估虚拟现实对设计评审会议的影响

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With the help of virtual reality (VR), architectural design can be visualized interactively and at full scale. Viewers of VR models also gain an additional sense of spatial depth and volume. These capabilities make VR a unique design visualization media, and have attracted research interests in applying VR for design reviews. For example, previous research has studied the application of VR for evaluating the designs of courtrooms, nuclear power plants, patient rooms, and educational buildings. This research extends contributions reported in existing literature that aims to explore the value and impact of VR on design review meetings. This research performs a detailed analysis of a large number of design review meetings, including 13 meetings conducted on building construction projects. A novel design review evaluation methodology, designed to leverage video analysis techniques was adopted to allow for higher consistency of the evaluation results and reducing the impact of user bias caused by the novelty effect of VR. This methodology provides systematic rules and metrics to analyze design review meeting quality. The research has also extended the analysis of the impact of VR-based design review meetings to those that involve occupants and facility maintenance staff, which is a type of VR-based review that has not been extensively studied in the previous literature. The results of this research show that VR alone is not necessarily better than traditional media, such as drawings, in facilitating active discussions of design issues. Instead, the authors find that design review meetings yield more effective discussion and better meeting efficiency when VR is orchestrated with, and supported by, other design visualization media, such as drawings, digital models, renderings, and maps. This paper also summarizes six strengths and four weaknesses of VR to support design review meetings when compared with 2D drawings. To help project teams decide if VR should be used for their design reviews, the authors recommend the consideration of three criteria: (1) the reviewers' exposure to the design, (2) the scope of the review, and (3) the project complexity. (c) 2019 American Society of Civil Engineers.
机译:在虚拟现实(VR)的帮助下,建筑设计可以交互地进行大规模可视化。 VR模型的观看者还可以获得额外的空间深度和体积感。这些功能使VR成为独特的设计可视化媒体,并吸引了将VR应用于设计审查的研究兴趣。例如,先前的研究已经研究了VR在评估法庭,核电站,病房和教育大楼的设计中的应用。这项研究扩展了现有文献中报告的贡献,旨在探索VR在设计评审会议上的价值和影响。这项研究对大量设计评审会议进行了详细的分析,其中包括13项关于建筑施工项目的会议。采用了一种新颖的设计评审评估方法,旨在利用视频分析技术,以使评估结果具有更高的一致性,并减少由VR的新颖性效应引起的用户偏见的影响。这种方法论提供了系统的规则和指标,以分析设计评审会议的质量。这项研究还将对基于VR的设计评审会议的影响的分析扩展到了涉及居住者和设施维护人员的会议,这是基于VR的评审类型,在先前的文献中并未进行过广泛研究。这项研究的结果表明,在促进对设计问题的积极讨论方面,仅VR本身不一定比传统媒体(例如绘图)更好。相反,作者发现,当VR与其他设计可视化媒体(例如图纸,数字模型,效果图和地图)一起编排并受其支持时,设计评审会议可以进行更有效的讨论并提高会议效率。本文还总结了与2D工程图相比,VR支持设计评审会议的六个优点和四个缺点。为了帮助项目团队决定是否应在设计评审中使用VR,作者建议考虑以下三个标准:(1)评审人员对设计的了解,(2)评审的范围,以及(3)项目复杂。 (c)2019美国土木工程师学会。

著录项

  • 来源
    《Journal of Computing in Civil Engineering 》 |2020年第1期| 04019045.1-04019045.13| 共13页
  • 作者单位

    Penn State Univ Dept Architectural Engn University Pk PA 16802 USA;

    Calif State Univ East Bay Sch Engn Hayward CA 94542 USA;

    Penn State Univ Dept Architectural Engn Architectural Engn University Pk PA 16802 USA;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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