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Dynamic Region Updating Strategy in HLA-Based Distributed Interactive Simulation

机译:基于HLA的分布式交互式仿真中的动态区域更新策略

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摘要

The HLA( high level architecture)-based distributed interactive simulation uses interest management mechanism to reduce the traffic on network and improve the system scalability. Making region updating occur only when needed can improve the interest management. Typically S static threshold is defined before simulation to trigger the region updating. Now a dynamic threshold is used to trigger region updating , the threshold is adapted by the real-time massage in simulation, named as update lifetime. The result of experiment shows that this policy can overcome the weak point of static threshold and can meet the requirements of bandwidth and simulation correctness.
机译:基于HLA(高层体系结构)的分布式交互式仿真使用兴趣管理机制来减少网络流量并提高系统可伸缩性。仅在需要时才进行区域更新,可以改善兴趣管理。通常,在模拟之前定义S静态阈值以触发区域更新。现在使用动态阈值来触发区域更新,该阈值通过仿真中的实时按摩进行调整,称为更新生命周期。实验结果表明,该策略可以克服静态阈值的弱点,可以满足带宽和仿真正确性的要求。

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