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MEASURING NETWORK RELIABILITY: A GAME THEORETIC APPROACH

机译:测量网络可靠性:一种博弈论方法

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Despite the importance of assessing the reliability of transport networks in general there is a paucity of suitable techniques. In part this is due to the fact that network performance depends both on the state of the infrastructure and on the behaviour of network users, where user behaviour is governed by expectations about the state of the network. An approach based on game theory is proposed whereby the performance of the network is estimated for the case where network users are extremely pessimistic about the state of the network. Where the routes are prespecified and route utilities depend only on exogenously given scenarios, the estimation problem may be formulated as a linear program. A reformulation of the problem as a non-linear program allows the impact of the degree of user pessimism on expected network utility to be studied. The problems of implementing the method for large networks with multiple origins and destinations is discussed and an algorithm is proposed.
机译:尽管评估运输网络的可靠性通常很重要,但缺乏合适的技术。部分原因是由于网络性能既取决于基础架构的状态,也取决于网络用户的行为,在这种情况下,用户行为取决于对网络状态的预期。提出了一种基于博弈论的方法,在网络用户对网络状态极为悲观的情况下,可以估算网络的性能。在预先指定路线且路线效用仅取决于外生给定方案的情况下,可以将估计问题表述为线性程序。通过将问题重新格式化为非线性程序,可以研究用户悲观程度对预期网络效用的影响。讨论了在具有多个始发地和目的地的大型网络中实现该方法的问题,并提出了一种算法。

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