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Laboring in Cyberspace:A Lockean Theory of Property in Virtual Worlds

机译:网络空间中的劳动:虚拟世界中的洛克式财产理论

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This paper examines property relations in massively multiplexer online games (MMOGs) through the lens of John Locke s theory of property. It argues that Locke s understanding of the common must be modified to reflect the differences between the physical world that he dealt with and the virtual world that is now the site of property disputes. Once it is modified, Locke s theory provides grounds for recognizing player ownership of much of the intellectual material of virtual worlds, the goods players are responsible for creating, and the developer-created goods that players obtain through an exchange of labor or goods representing labor value.
机译:本文通过约翰·洛克(John Locke)的财产理论研究了大型多路复用网络游戏(MMOG)中的财产关系。它认为,洛克对共同性的理解必须加以修改,以反映他所处理的物理世界与现在是财产纠纷所在地的虚拟世界之间的差异。修改后,洛克理论为识别玩家对虚拟世界的许多智力材料的所有权,玩家负责创造的商品以及玩家通过劳力交换或代表劳力的商品获得的开发商创造的商品提供了基础。值。

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