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Preparing Student Sojourners for Cultural Immersion in Multiple User Virtual Environments

机译:为多用户虚拟环境中的文化沉浸做好学生寄宿生的准备

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This paper examines the results of student reflections of their interactions in Second Life (SL) which were prompted by required class related activities. The research methodology used was qualitative meta-analysis based on a grounded theory approach. A theoretical framework based in a constructivist epistemology was used to examine cultural and pedagogical implications of introducing students to a virtual environment as part of a classroom experience. Data was gathered from two different populations, one consisting of undergraduate students utilizing SL as a pedagogical tool for learning visual literacy elements in an introductory photo class, the other consisting of graduate students in a Learning Technology course exploring SL to understand its potential for teaching and training. Examination of student reflections revealed remarkably similar results between groups with respect to their immersion into the SL environment and related culture. Analysis of the student reflections provide insight into pedagogical preparations that should be considered before introducing students into a Multiple User Virtual Environment (MUVE).
机译:本文研究了学生在与第二人生(SL)互动中的反思结果,这些反思是由与课堂相关的必要活动引起的。使用的研究方法是基于扎根理论方法的定性荟萃分析。一个基于建构主义认识论的理论框架被用来检验文化和教育学意义,作为课堂经验的一部分,向学生介绍虚拟环境。数据来自两个不同的人群,一个由本科生组成,他们将SL作为教学工具,用于在入门摄影课中学习视觉素养元素,另一组包括在学习SL的学习技术课程中的研究生,以了解其教学和学习的潜力。训练。通过对学生反思的考察,发现他们在融入SL环境和相关文化中的表现非常相似。通过对学生反映的分析,可以深入了解在将学生引入多用户虚拟环境(MUVE)之前应考虑的教学准备。

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