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Leveraging depth data in remote robot teleoperation interfaces for general object manipulation

机译:利用远程机器人远程操作界面中的深度数据进行常规对象操作

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Robust remote teleoperation of high-degree-of-freedom manipulators is of critical importance across a wide range of robotics applications. Contemporary robot manipulation interfaces primarily utilize a free positioning pose specification approach to independently control each degree of freedom in free space. In this work, we present two novel interfaces, constrained positioning and point-and-click. Both novel approaches incorporate scene information from depth data into the grasp pose specification process, effectively reducing the number of 3D transformations the user must input. The novel interactions are designed for 2D image streams, rather than traditional 3D virtual scenes, further reducing mental transformations by eliminating the controllable camera viewpoint in favor of fixed physical camera viewpoints. We present interface implementations of our novel approaches, as well as free positioning, in both 2D and 3D visualization modes. In addition, we present results of a 90-participant user study evaluation comparing the effectiveness of each approach for a set of general object manipulation tasks, and the effects of implementing each approach in 2D image views versus 3D depth views. The results of our study show that point-and-click outperforms both free positioning and constrained positioning by significantly increasing the number of tasks completed and significantly reducing task failures and grasping errors, while significantly reducing the number of user interactions required to specify poses. In addition, we found that regardless of the interaction approach, the 2D visualization mode resulted in significantly better performance than the 3D visualization mode, with statistically significant reductions in task failures, grasping errors, task completion time, number of interactions, and user workload, all while reducing bandwidth requirements imposed by streaming depth data.
机译:在各种机器人应用中,高自由度机械手的强大远程遥控至关重要。当代的机器人操纵界面主要利用自由定位姿势指定方法来独立控制自由空间中的每个自由度。在这项工作中,我们提出了两种新颖的界面,即受约束的定位和指向和点击。两种新颖的方法都将来自深度数据的场景信息合并到抓握姿势指定过程中,从而有效地减少了用户必须输入的3D变换数量。新颖的交互功能是为2D图像流而不是传统的3D虚拟场景而设计的,通过消除可控制的相机视点,而采用固定的物理相机视点,进一步减少了心理转变。我们以2D和3D可视化模式展示了我们新颖方法的界面实现以及自由定位。此外,我们提供了90名用户的研究评估结果,该评估结果比较了每种方法对一组常规对象操作任务的有效性以及在2D图像视图和3D深度视图中实施每种方法的效果。我们的研究结果表明,通过显着增加完成的任务数量并显着减少任务失败和抓握错误,同时显着减少指定姿势所需的用户交互次数,点击鼠标优于自由定位和约束定位。此外,我们发现,无论采用哪种交互方式,2D可视化模式都比3D可视化模式产生了明显更好的性能,统计上显着减少了任务失败,抓紧错误,任务完成时间,交互次数和用户工作量,所有这些都减少了由流深度数据带来的带宽需求。

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