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D. Z. Phillips on the grammar of “God”

机译:D. Z. Phillips谈“上帝”的语法

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In this essay dedicated to the memory of D. Z. Phillips, I propose to do twonthings. In the first part I present his position on the grammar of God and the language gamenin some detail, discussing the confusion of “subliming” the logic of our language, the con-ntextual genesis of sense and meaning, the idea of a world view, language game, logic, andngrammar internal to each context, the constitution of the religious context, and the grammarnof God proper to that context. In the second part I present my appreciative critical reflectionnby arguing that the conception of context and language game must be made more dialectical,nthat the grammar of God needs more systematic metaphysical analysis, and that a greaternsense of the radical transcendence of God over a language game is necessary in order to avoidnreductionism always inherent in any contextual approach.
机译:在这篇关于D. Z. Phillips记忆的文章中,我建议做第二件事。在第一部分中,我详细介绍了他在上帝语法和语言游戏中的立场,讨论了“升华”我们语言逻辑的困惑,意义和含义的上下文起源,世界观的思想,每个语境内部的语言游戏,逻辑和语法,宗教语境的构成以及适合于该语境的上帝的语法。在第二部分中,我提出了具有鉴赏力的批判性反思,认为必须使上下文和语言游戏的概念更具辩证性,因为上帝的语法需要更系统的形而上学分析,并且对上帝在语言游戏中的根本超越具有更大的理解。为了避免在任何情境方法中始终固有的还原论是必要的。

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