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ANALYSIS AND COMPUTATION OF PROJECTIVE INVARIANTS FROM MULTIPLE VIEWS IN THE GEOMETRIC ALGEBRA FRAMEWORK

机译:几何代数框架中多视角射影不变量的分析和计算

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摘要

A central task of computer vision is to automatically recognize objects in real-world scenes. The parameters defining image and object spaces can vary due to lighting conditions, camera calibration and viewing positions. It is therefore desirable to look for geometric properties of the object which remain invariant under such changes. In this paper we present geometric algebra as a complete framework for the theory and computation of projective invariants formed from points and lines in computer vision. We will look at the formation of 3D projective invariants from multiple images, show how they can be formed from image coordinates and estimated tensors (F, fundamental matrix and T, trilinear tensor) and give results on simulated and real data.
机译:计算机视觉的中心任务是自动识别现实场景中的物体。定义图像和对象空间的参数可能会因光照条件,相机校准和观看位置而异。因此,期望寻找在这种变化下保持不变的物体的几何性质。在本文中,我们将几何代数作为计算机视觉中由点和线形成的投影不变量的理论和计算的完整框架。我们将研究由多幅图像构成的3D投影不变式,展示如何由图像坐标和估计张量(F,基本矩阵和T,三线性张量)形成它们,并给出模拟和真实数据的结果。

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