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A framework for incorporating virtual fitting into the costume design and production process

机译:一种将虚拟配件融入服装设计和生产过程的框架

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ABSTRACT The process of designing and making costumes for the performing arts is highly collaborative, involving costume designers, directors, costume makers, and performers. Communication across the costume design and production process requires that these participants interact with both 2D and 3D representations of costumes in the forms of design drawings, muslin drapes, and prototypes. This qualitative investigation examined integrating three dimensional (3D) apparel simulation into costume design and production to enhance communication. Data were collected in two concurrent phases, (a) interviews with experts (n = 7) and (b) virtual fittings with costume designers (n = 5) and makers (n = 5). A preliminary framework was developed through analysis of expert interview responses. Then, insights from the virtual fittings were integrated to establish the final Costume Design and Production Process Framework (CDPPF). Results clarify opportunities for simulation and virtual fitting in the costume development process and highlight the importance of training and simulation accuracy to successful implementation.
机译:摘要表演艺术设计和制作服装的过程是高度合作的,涉及服装设计师,董事,服装制造商和表演者。跨服装设计和生产过程的通信要求这些参与者以设计图纸,Muslin窗帘和原型的形式与2D和3D表示互动。这种定性调查检查了将三维(3D)服装模拟整合到服装设计和生产中,以提高沟通。数据以两种并发阶段收集,(a)与专家(n = 7)和(b)虚拟配件的访谈,具有服装设计师(n = 5)和制造商(n = 5)。通过分析专家面试反应来开发初步框架。然后,虚拟配件的见解被整合到建立最终的服装设计和生产过程框架(CDPPF)。结果阐明了服装开发过程中仿真和虚拟配件的机会,突出了培训和模拟精度与成功实施的重要性。

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