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An inclusive framework for developing a car racing simulator game using artificial intelligence techniques and usability principles

机译:使用人工智能技术和可用性原则开发赛车模拟器游戏的包容性框架

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摘要

Computer games have become one of the most significant digital applications due to the rapid improvement of software industry. Developers create computer games based on a combination of interleaving elements that contain technical and artistic aspects. Therefore, games development needs a comprehensive ideal path including different design considerations and usability issues than other typical software. In this research, we illustrate the general framework that helps developers to develop effective interactive games with an example of our developed contemporary computer game called Race for Freedom which was inspired by the Death Race film's story. The most significance game development challenges addressed in this research is adapting artificial intelligence techniques in the implementation phase and validating the usability of developed game in the evaluation phase.
机译:由于软件行业的快速发展,计算机游戏已成为最重要的数字应用程序之一。开发人员基于包含技术和艺术方面的交错元素的组合来创建计算机游戏。因此,游戏开发需要一条全面的理想之路,其中包括与其他典型软件不同的设计考虑因素和可用性问题。在这项研究中,我们以死神竞赛电影的故事为灵感,以我们开发的当代计算机游戏《争取自由》为例,说明了帮助开发人员开发有效的互动游戏的通用框架。本研究中解决的最重要的游戏开发挑战是在实施阶段采用人工智能技术,并在评估阶段验证已开发游戏的可用性。

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