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Designing Social Presence in e-Learning Environments: Testing the effect of interactivity on children

机译:在电子学习环境中设计社交能力:测试互动对儿童的影响

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摘要

The "computers are social actors" paradigm asserts that human-to-computer interactions are fundamentally social responses. Earlier research has shown that effective management of the social presence in user interface design can improve user engagement and motivation. Much of this research has focused on adult subjects. This study discusses the effects of social presence management in child e-learning environment development by specifically examining the role of interactivity in a computer-mediated learning environment in relation to the development of children's attitudes toward computers as well as their intrinsic motivation. A quasi-experimental methodology was adopted for this study. It was found that interactivity had a significant effect on the computer's social presence, its social attraction to children and children's involvement, and intrinsic motivation. The findings suggest that enhancing the interactivity of an e-learning environment can stimulate the presence of social actors, which in turn can enrich a children's learning experience and increase their motivation.
机译:“计算机是社会参与者”范式断言,人机交互本质上是社会反应。早期的研究表明,在用户界面设计中对社交状态进行有效管理可以提高用户的参与度和动机。这项研究大部分集中在成人主题上。这项研究通过具体研究交互作用在计算机介导的学习环境中与儿童对计算机态度及其内在动机的发展有关的作用,讨论了社交存在管理在儿童电子学习环境发展中的作用。本研究采用了一种准实验方法。研究发现,交互性对计算机的社会存在,对儿童的社会吸引力以及儿童的参与以及内在动机具有重大影响。研究结果表明,增强电子学习环境的互动性可以刺激社交参与者的出现,从而可以丰富儿童的学习经验并增加他们的动力。

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