首页> 外文期刊>Interactive Learning Environments >Co-located collaborative learning video game with single display groupware
【24h】

Co-located collaborative learning video game with single display groupware

机译:带有单个显示组件的协同定位协作学习视频游戏

获取原文
获取原文并翻译 | 示例

摘要

Role Game is a co-located CSCL video game played by three students sitting at one machine sharing a single screen, each with their own input device. Inspired by video console games, Role Game enables students to learn by doing, acquiring social abilities and mastering subject matter in a context of co-located collaboration. After describing the system's ludic and gaming structure, we present an experiment conducted in a kindergarten situation, whose results are subjected to a usability analysis. We conclude that a console video game for learning applications such as Role Game can easily be operated by 6-year-old students who are yet to learn to read or operate a computer. Console multiplayer games designed for learning are shown to be a powerful device for collaborative work in the classroom while maintaining its attractiveness to the gamer. They are consistent with the need to align learning software with the school curriculum, creating a socio-technical environment that can support meta-design and social creativity in an educational setting. Our findings thus confirm McFarlanes view that they "provide a forum in which learning arises as a result of tasks stimulated by the content of the games, knowledge is developed through the content of the game and skills are developed as a result of playing the game".
机译:角色游戏是一个位于同一地点的CSCL视频游戏,由坐在一台机器上的三个学生共享一个屏幕,每个学生都有自己的输入设备。受到视频游戏机的启发,角色游戏使学生可以在协同协作的环境中边做边学,学习社交能力并掌握主题。在描述了系统的荒谬和游戏结构之后,我们提出了一个在幼儿园环境中进行的实验,其结果将进行可用性分析。我们得出的结论是,可供学习应用程序(例如角色游戏)的控制台视频游戏可由尚未学习阅读或操作计算机的6岁学生轻松操作。设计用于学习的控制台多人游戏是一种强大的设备,可在教室中进行协作工作,同时又保持了对游戏玩家的吸引力。它们符合将学习软件与学校课程相匹配的需求,从而创建了可以在教育环境中支持元设计和社会创造力的社会技术环境。因此,我们的发现证实了McFarlanes的观点:他们“提供了一个论坛,在该论坛中,学习内容是由游戏内容所激发的任务的结果,知识是通过游戏内容而发展的,而技能是通过玩游戏而发展的” 。

著录项

  • 来源
    《Interactive Learning Environments》 |2010年第2期|P.177-195|共19页
  • 作者单位

    Computer Science Department, School of Engineering, Pontificia Universidad Catolica de Chile, Santiago, Chile;

    rnComputer Science Department, School of Engineering, Pontificia Universidad Catolica de Chile, Santiago, Chile;

    rnComputer Science Department, School of Engineering, Pontificia Universidad Catolica de Chile, Santiago, Chile;

    rnComputer Science Department, School of Engineering, Pontificia Universidad Catolica de Chile, Santiago, Chile;

    rnComputer Science Department, School of Engineering, Pontificia Universidad Catolica de Chile, Santiago, Chile;

    rnComputer Science Department, School of Engineering, Pontificia Universidad Catolica de Chile, Santiago, Chile;

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    collaboration; video games; multiple mice; CSCL;

    机译:合作;视频游戏;多只老鼠;中海集运;

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号