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A comparative study of the learning effectiveness of a blended and embodied interactive video game for kindergarten students

机译:融合和体现的互动视频游戏对幼儿园学生学习效果的比较研究

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摘要

We developed an embodied interactive video game (EIVG) that is both educational and entertaining with the hope of using such a system to compare blended and pure digital learning with respect to differences in learning effectiveness. In addition to conducting experiments wherein the children learned using the EIVG, we also involved teachers as part of the study to allow observation of the emotional aspects of the children. The results of the study can be summarized by the following three points: (1) the effectiveness of blended learning was superior to that of pure digital learning; (2) the effectiveness of EIVG learning was better for boys than it was for girls, although the differences between them were not significant; and (3) the EIVG was highly entertaining, which resulted in students remaining highly interested and focused throughout the study. It is worth noting that both types of learning can be effective.
机译:我们开发了一种寓教于乐的寓教于乐的互动视频游戏(EIVG),希望使用这种系统将混合和纯数字学习相对于学习效果的差异进行比较。除了进行让儿童学习使用EIVG的实验外,我们还让教师参与了研究,以观察儿童的情感方面。研究结果可归纳为以下三点:(1)混合学习的有效性优于纯数字学习; (2)尽管男孩和女孩之间的差异并不显着,但男孩进行EIVG学习的效果要好于女孩。 (3)EIVG具有很高的娱乐性,使学生在整个研究过程中保持高度兴趣并专注。值得注意的是,两种学习方式都是有效的。

著录项

  • 来源
    《Interactive Learning Environments》 |2013年第1期|39-53|共15页
  • 作者单位

    Department of Industrial Education, National Taiwan Normal University, No. 129, He-ping East Road, Section 1, Taipei 10610, Taiwan;

    Department of Industrial Education, National Taiwan Normal University, No. 129, He-ping East Road, Section 1, Taipei 10610, Taiwan;

    Department of Industrial Education, National Taiwan Normal University, No. 129, He-ping East Road, Section 1, Taipei 10610, Taiwan;

    Department of Adult & Continuing Education, National Taiwan Normal University, Taipei 10610, Taiwan;

    Department of Education, National Taiwan Normal University, Taipei 10610, Taiwan;

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    blended learning; embodied interactive video game; game-based learning;

    机译:混合式学习;具体的互动视频游戏;基于游戏的学习;

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