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Virtual reality based collaborative design by children with high-functioning autism: design-based flexibility, identity, and normconstruction

机译:高自闭症儿童基于虚拟现实的协同设计:基于设计的灵活性,身份和规范构建

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This exploratory case study examined the process and potential impact of collaborative architectural design and construction in an OpenSimulator-based virtual reality (VR) on the social skills development of children with high-functioning autism (HFA). Two children with a formal medical diagnosis of HFA and one typically developing peer, aged 8-11, were purposefully recruited and matched in a five-week, VR-based architectural design project. Participants' virtual behaviors and discourses were observed and archived via screen recording. We conducted qualitative time-series and micro-behavior analyses with the data collected. The findings demonstrated that VR-based collaborative design has awarded children with HFA an opportunity to practice and develop flexibility, identity, and norm construction. The target children's design-based social performance was mediated by the VR environment, the context or structure of design partnership, and the nature of a specific design task.
机译:这项探索性案例研究考察了基于OpenSimulator的虚拟现实(VR)中的协作式建筑设计和施工的过程及其对高功能自闭症(HFA)儿童社交技能发展的潜在影响。在一个为期五周的基于VR的建筑设计项目中,有意招募并匹配了两名具有HFA正规医学诊断的儿童和一名典型的8-11岁同龄儿童。观察对象的虚拟行为和话语,并通过屏幕记录进行存档。我们对收集到的数据进行了定性的时间序列和微观行为分析。研究结果表明,基于VR的协作设计使HFA儿童获得了实践和发展灵活性,身份和规范建设的机会。目标儿童基于设计的社交表现是通过VR环境,设计合作伙伴关系的背景或结构以及特定设计任务的性质来实现的。

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