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Probability learning in mathematics using augmented reality: impact on student's learning gains and attitudes

机译:数学概率学习使用增强现实:对学生学习收益和态度的影响

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摘要

The development of Augmented Reality technologies has enabled students to learn in an environment that combines learning resources from the real and digital world. This paper integrates three mobile Augmented Reality-based applications into a series of mathematics lessons on probabilities in a junior high school. This paper aims to examine how mobile AR-based learning applications affect students' learning gains through ANCOVA. Moreover, students' attitudes towards the applications are discussed. The participants are 68 junior high school students. The experimental results show that the mobile AR-based applications would be helpful for students' learning gains in the topic of probability. Students' attitude towards the AR applications in this series of lessons was positive. Overall, it was found that mobile AR-based learning applications have positive effects on junior high students learning mathematics.
机译:增强现实技术的发展使学生能够在与真实和数字世界中结合学习资源的环境中学习。本文将三个移动增强现实的应用程序集成为一系列初中的数学课程。本文旨在探讨移动ar的学习应用如何通过Ancova影响学生的学习收益。此外,学生对申请的态度是讨论的。参与者是68名初中生。实验结果表明,移动ar的应用程序将有助于学生在概率主题中的学习收益。学生对这一系列课程中的AR应用的态度是积极的。总的来说,有人发现,基于移动的学习应用对学习数学的初级高学生具有积极影响。

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