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A unified method for designing interactive systems adaptable to mobile and stationary platforms

机译:设计适用于移动和固定平台的交互式系统的统一方法

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摘要

The wide variety of devices currently available, which is bound to increase in the coming years, poses a number of issues for the design cycle of interactive software applications. Model-based approaches can provide useful support in addressing this new challenge. In this paper we present and discuss a method for the design of nomadic applications showing how the use of models can support their design. The aim is to enable each interaction device to support the appropriate tasks users expect to perform and designers to develop the various device-specific application modules in a consistent manner.
机译:当前可用的各种设备(必将在未来几年内增加)为交互式软件应用程序的设计周期带来了许多问题。基于模型的方法可以为应对这一新挑战提供有用的支持。在本文中,我们介绍并讨论一种设计游牧应用程序的方法,该方法展示了模型的使用如何支持其设计。目的是使每个交互设备能够支持用户期望执行的适当任务,并使设计人员能够以一致的方式开发各种特定于设备的应用程序模块。

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