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The effects of movement of attractors and pictorial content of rewards on users' behaviour in virtual environments: an empirical study in the framework of perceptual opportunities

机译:吸引者的移动和奖励的图形内容对虚拟环境中用户行为的影响:基于感知机会框架的实证研究

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Technological developments in Virtual Reality (VR) appear to outpace progress in design methodology of VR. The theory of Perceptual Opportunities (POs) has previously been proposed as a basis of such a design methodology (Blade and Padgett, 2002). This paper presents the first empirical study investigating the effect of representation of POs on users' behaviour in Virtual Environments (VEs). The current study has a methodological focus, using POs as a framework and desktop VR as a experimental environment. The application of an experimental paradigm is illustrated with two experiments. Evidence was found for an effect of movement type on choice of objects in a simple VE. Implications for VE design and the methodology of empirical research in the framework of POs are discussed.
机译:虚拟现实(VR)的技术发展似乎超过了VR设计方法学的进步。先前已经提出了感知机会理论(POs)作为这种设计方法的基础(Blade and Padgett,2002)。本文提出了第一项实证研究,调查了PO表示对虚拟环境(VE)中用户行为的影响。当前的研究集中在方法论上,以PO为框架,以桌面VR为实验环境。实验范式的应用通过两个实验进行了说明。在简单的VE中,发现了运动类型对对象选择产生影响的证据。讨论了在PO框架下对VE设计的意义和实证研究的方法。

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