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An approach integrating two complementary model-based environments for the construction of multimodal interactive applications

机译:一种集成两个基于模型的互补环境的方法,用于构建多模式交互应用程序

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This paper presents a tool suite for the engineering of multimodal Post-WIMP Interactive Systems. The work presented here extends previous work done on design, prototyping, specification and verification of interactive systems and integrates two previously unrelated approaches. The first element of this integration is ICoM (a data-flow model dedicated to low-level input modelling) and its environment IC_(on) which allows for editing and simulating ICoM models. The other element is ICOs (a formal description technique mainly dedicated to dialogue modelling) and its environment PetShop, which allows for editing, simulating and verifying ICOs models. This paper shows how these two approaches have been integrated and that this integration allows for engineering multimodal interactive systems. We show on a Range Slider case study how these tools can be used for prototyping interactive systems in general and multimodal interaction techniques in particular. We also present in details how the changes in the interaction techniques impact the models at various levels of the software architecture.
机译:本文提出了一种用于多模式WIMP交互式系统工程的工具套件。此处介绍的工作扩展了先前在交互系统的设计,原型制作,规范和验证方面所做的工作,并集成了两个先前不相关的方法。集成的第一个元素是ICoM(专用于低级输入建模的数据流模型)及其环境IC_(on),该环境允许编辑和模拟ICoM模型。另一个要素是ICO(主要用于对话建模的正式描述技术)及其环境PetShop,该环境允许编辑,模拟和验证ICO模型。本文说明了这两种方法是如何集成在一起的,并且这种集成可以实现工程多模式交互系统。我们在“ Range Slider”案例研究中展示如何将这些工具用于通用系统以及特别是多模式交互技术中的交互系统原型。我们还将详细介绍交互技术的变化如何影响软件体系结构各个级别的模型。

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