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Using GPU Computing for Solving the Two-Dimensional Guillotine Cutting Problem

机译:使用GPU计算解决二维断头台切割问题

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In recent years, GPU computing has become an increasingly important tool to develop efficient applications in several areas, including optimization. One of the optimization approaches that seems to take most advantage from GPU computing is dynamic programming. In this paper, we investigate the application of GPU computing to the two-dimensional guillotine cutting problem, solved by dynamic programming. We show a possible implementation and we discuss a number of technical issues. Computational results on test instances available in the literature and on new larger instances show the effectiveness of the dynamic programming approach based on GPU computing for this problem.
机译:近年来,GPU计算已成为在包括优化在内的多个领域开发高效应用程序的越来越重要的工具。动态编程是似乎从GPU计算中获得最大优势的一种优化方法。在本文中,我们研究了GPU计算在二维断头台切割问题中的应用,并通过动态编程解决了该问题。我们展示了一种可能的实现方式,并讨论了许多技术问题。有关文献中可用的测试实例和新的较大实例的计算结果表明,基于GPU计算的动态编程方法可有效解决此问题。

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