Information System Engineering has become under increasing pressure to come up with software solutions that endow systems with the agility that is required to evolve in a continually changing business and technological environment. In this paper, we suggest that Software Engineering has a contribution to make in terms of concepts and techniques that have been recently developed for Parallel Program Design and Software Architectures. We show how such mechanisms can be encapsulated in a new modelling primitive-coordination contract-that can be used for extending Component-Based Development approaches in order to manage such levels of change.
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