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Gabor texture representation method for face recognition using the Gamma and generalized Gaussian models

机译:基于伽玛和广义高斯模型的人脸识别Gabor纹理表示方法

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摘要

A novel face recognition algorithm based on Gabor texture information is proposed in this paper. Two kinds of strategies to capture it are introduced: Gabor magnitude-based texture representation (CMTR) and Gabor phase-based texture representation (GPTR). Specifically, GMTR is characterized by using the Gamma density (Γ D) to model the Gabor magnitude distribution, while GPTR is characterized by using the generalized Gaussian density (GGD) to model the Gabor phase distribution. The estimated model parameters serve as texture representation. Experiments are performed on Yale, ORL and FERET databases to validate the feasibility of the proposed method. The results show that the proposed GMTR-based and GPTR-based NLDA both significantly outperform the widely used Gabor features-based NLDA and other existing subspace methods. In addition, the feature level fusion of these two kinds of texture representations performs better than them individually.
机译:提出了一种基于Gabor纹理信息的人脸识别算法。引入了两种捕获它的策略:基于Gabor幅值的纹理表示(CMTR)和基于Gabor相位的纹理表示(GPTR)。具体而言,GMTR的特征在于使用伽马密度(ΓD)来建模Gabor幅度分布,而GPTR的特征在于使用广义高斯密度(GGD)来建模Gabor相分布。估计的模型参数用作纹理表示。在Yale,ORL和FERET数据库上进行了实验,以验证所提出方法的可行性。结果表明,建议的基于GMTR和基于GPTR的NLDA均明显优于广泛使用的基于Gabor特征的NLDA和其他现有子空间方法。此外,这两种纹理表示的特征级融合要比它们各自的性能更好。

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