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Minimizing the Buffer Size in Fault-Tolerant Video Servers for VBR Streams

机译:最小化VBR流的容错视频服务器中的缓冲区大小

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摘要

To guarantee the high reliability of video services, video servers usually adopt parity-encoding techniques in which data blocks and their associated parity blocks form a parity group. For real-time video service, all the blocks in a parity group are prefetched in order to cope with a possible disk failure, thereby incurring a buffering overhead. In this paper, we propose a new scheme called Round-level Parity Grouping (RPG) to reduce the buffer overhead while restoring VBR video streams in the presence of a faulty disk. RPG allows variable parity group sizes so that the exact amount of data is retrieved during each round. Based on RPG, we have developed a storage allocation algorithm for effective buffer management. Experimental results show that our proposed scheme reduces the buffer requirement by 20% to 25%.
机译:为了保证视频服务的高度可靠性,视频服务器通常采用奇偶校验编码技术,其中数据块及其关联的奇偶校验块形成一个奇偶校验组。对于实时视频服务,要预取奇偶校验组中的所有块,以应对可能的磁盘故障,从而产生缓冲开销。在本文中,我们提出了一种新的方案,称为圆级奇偶校验分组(RPG),以减少缓冲区开销,同时在存在故障磁盘的情况下恢复VBR视频流。 RPG允许使用可变的奇偶校验组大小,以便在每个回合期间检索准确的数据量。基于RPG,我们开发了一种用于有效缓冲区管理的存储分配算法。实验结果表明,我们提出的方案将缓冲区需求减少了20%至25%。

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