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Magic Carpet: Interaction Fidelity for Flying in VR

机译:魔法地毯:在VR中飞行的互动富力

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Locomotion in virtual environments is currently a difficult and unnatural task to perform. Normally, researchers tend to devise ground- or floor-based metaphors to constrain the degrees of freedom (DoFs) during motion. These restrictions enable interactions that accurately emulate the human gait to provide high interaction fidelity. However, flying allows users to reach specific locations in a virtual scene more expeditiously. Our experience suggests that even though flying is not innate to humans, high-interaction-fidelity techniques may also improve the flying experience since flying requires simultaneously controlling additional DoFs. We present the Magic Carpet, an approach to flying that combines a floor proxy with a full-body representation to avoid balance and cybersickness issues. This design space enables DoF separation by treating direction indication and speed control as two separate phases of travel, thereby enabling techniques with higher interaction fidelity. To validate our design space, we conducted two complementary studies, one for each of the travel phases. In this paper, we present the results of both studies and report the best techniques for use within the Magic Carpet design space. To this end, we use both objective and subjective measures to evaluate the efficiency, embodiment effect, and side effects, such as physical fatigue and cybersickness, of the tested techniques in our design space. Our results show that the proposed approach enables high-interaction-fidelity techniques while improving the user experience.
机译:虚拟环境中的运动是目前难以执行的困难和不自然的任务。通常,研究人员倾向于设计基于地面或地板的隐喻,以在运动期间限制自由度(DOF)。这些限制使得能够精确地模拟人态步态以提供高互动保真度的相互作用。但是,飞行允许用户更迅速地在虚拟场景中达到特定位置。我们的经验表明,即使飞行对人类而言,虽然飞行不与人类,但高相互作用的技术也可能改善飞行体验,因为飞行同时控制额外的DOF。我们展示了魔法地毯,一种飞行方法,将楼层代理与全身表示相结合,以避免平衡和Cyber​​ickness问题。该设计空间通过将方向指示和速度控制作为两个单独的行进阶段处理,使得DOF分离,从而能够实现具有更高的相互作用保真度的技术。为了验证我们的设计空间,我们进行了两个互补研究,一个用于每个旅行阶段。在本文中,我们介绍了研究的结果,并报告了魔法地毯设计空间内使用的最佳技术。为此,我们使用目的和主观措施来评估我们设计空间中测试技术的效率,实施方式和副作用,如物理疲劳和胭脂节点。我们的研究结果表明,该方法在提高用户体验的同时实现高互动保真技术。

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