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Wavelet-based multiresolution analysis of irregular surface meshes

机译:基于小波的不规则表面网的多分辨率分析

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We extend Lounsbery's multiresolution analysis wavelet-based theory for triangular 3D meshes, which can only be applied to regularly subdivided meshes and thus involves a remeshing of the existing 3D data. Based on a new irregular subdivision scheme, the proposed algorithm can be applied directly to irregular meshes, which can be very interesting when one wants to keep the connectivity and geometry of the processed mesh completely unchanged. This is very convenient in CAD (computer-assisted design), when the mesh has attributes such as texture and color information, or when the 3D mesh is used for simulations, and where a different connectivity could lead to simulation errors. The algorithm faces an inverse problem for which a solution is proposed. For each level of resolution, the simplification is processed in order to keep the mesh as regular as possible. In addition, a geometric criterion is used to keep the geometry of the approximations as close as possible to the original mesh. Several examples on various reference meshes are shown to prove the efficiency of our proposal.
机译:我们扩展了Lounsbery的多分辨率分析小波的三角3D网格理论,这只能应用于定期细分的网格,因此涉及倒闭现有的3D数据。基于新的不规则细分方案,该算法可以直接应用于不规则网格,当一个人想要保持处理的网格的连接和几何形状完全不变时,这可能非常有趣。当网格具有诸如纹理和颜色信息的属性时,或者当3D网格用于模拟时,这是非常方便的,或者当使用不同的连接可能导致模拟错误时。该算法面临了提出解决方案的逆问题。对于每个分辨率,处理简化以便尽可能地保持网格。另外,几何标准用于将近似的几何形状保持到原始网格尽可能接近。显示各种参考网格的几个例子,证明了我们提案的效率。

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