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首页> 外文期刊>IEEE transactions on visualization and computer graphics >Efficient example-based painting and synthesis of 2D directional texture
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Efficient example-based painting and synthesis of 2D directional texture

机译:基于实例的高效绘画和2D定向纹理的合成

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摘要

We present a new method for converting a photo or image to a synthesized painting following the painting style of an example painting. Treating painting styles of brush strokes as sample textures, we reduce the problem of learning an example painting to a texture synthesis problem. The proposed method uses a hierarchical patch-based approach to the synthesis of directional textures. The key features of our method are: 1) Painting styles are represented as one or more blocks of sample textures selected by the user from the example painting; 2) image segmentation and brush stroke directions defined by the medial axis are used to better represent and communicate shapes and objects present in the synthesized painting; 3) image masks and a hierarchy of texture patches are used to efficiently synthesize high-quality directional textures. The synthesis process is further accelerated through texture direction quantization and the use of Gaussian pyramids. Our method has the following advantages: First, the synthesized stroke textures can follow a direction field determined by the shapes of regions to be painted. Second, the method is very efficient; the generation time of a synthesized painting ranges from a few seconds to about one minute, rather than hours, as required by other existing methods, on a commodity PC. Furthermore, the technique presented here provides a new and efficient solution to the problem of synthesizing a 2D directional texture. We use a number of test examples to demonstrate the efficiency of the proposed method and the high quality of results produced by the method.
机译:我们提出了一种根据示例绘画的绘画风格将照片或图像转换为合成绘画的新方法。将笔触的绘画风格视为样本纹理,我们将学习示例绘画的问题减少为纹理合成问题。所提出的方法使用基于分层补丁的方法来合成方向纹理。我们方法的主要特征是:1)绘画风格表示为用户从示例绘画中选择的一个或多个样本纹理块; 2)使用图像分割和中间轴定义的笔触方向更好地表示和传达合成绘画中存在的形状和对象; 3)使用图像蒙版和纹理补丁层次结构来有效地合成高质量的定向纹理。通过纹理方向量化和使用高斯金字塔进一步加快了合成过程。我们的方法具有以下优点:首先,合成的笔触纹理可以遵循由待绘制区域的形状确定的方向场。其次,该方法非常有效;在商用PC上,合成绘画的生成时间从几秒钟到大约一分钟,而不是其他现有方法所要求的几小时。此外,此处介绍的技术为合成2D定向纹理的问题提供了一种新的有效解决方案。我们使用许多测试示例来证明所提出方法的效率以及该方法产生的高质量结果。

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