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Sample-Based Cameras for Feed Forward Reflection Rendering

机译:基于样本的相机进行前馈反射渲染

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This paper presents sample-based cameras for rendering high quality reflections on convex reflectors at interactive rates. The method supports change of view, moving objects and reflectors, higher order reflections, view-dependent lighting of reflected objects, and reflector surface properties. In order to render reflections with the feed forward graphics pipeline, one has to project reflected vertices. A sample-based camera is a collection of BSP trees of pinhole cameras that jointly approximate the projection function. It is constructed from the reflected rays defined by the desired view and the scene reflectors. A scene point is projected by invoking only the cameras that contain it in their frustums. Reflections are rendered by projecting the scene geometry and then rasterizing in hardware
机译:本文提出了基于样本的相机,以交互速率在凸面反射镜上渲染高质量的反射。该方法支持视图的改变,移动的对象和反射器,高阶反射,反射对象的与视图​​相关的照明以及反射器表面特性。为了使用前馈图形管线渲染反射,必须投影反射的顶点。基于样本的相机是针孔相机的BSP树的集合,它们共同近似于投影功能。它是由所需视图和场景反射器定义的反射光线构成的。通过仅调用视锥中包含该场景的摄像机来投影场景点。通过投影场景几何体然后在硬件中进行栅格化来渲染反射

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