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Changing Perspective in Stereoscopic Images

机译:改变立体图像中的视角

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Traditional image editing techniques cannot be directly used to edit stereoscopic ("3D”) media, as extra constraints are needed to ensure consistent changes are made to both left and right images. Here, we consider manipulating perspective in stereoscopic pairs. A straightforward approach based on depth recovery is unsatisfactory: Instead, we use feature correspondences between stereoscopic image pairs. Given a new, user-specified perspective, we determine correspondence constraints under this perspective and optimize a 2D warp for each image that preserves straight lines and guarantees proper stereopsis relative to the new camera. Experiments verify that our method generates new stereoscopic views that correspond well to expected projections, for a wide range of specified perspective. Various advanced camera effects, such as dolly zoom and wide angle effects, can also be readily generated for stereoscopic image pairs using our method.
机译:传统的图像编辑技术不能直接用于编辑立体(“ 3D”)媒体,因为需要额外的约束来确保左右图像的变化一致,因此,我们考虑在立体对中操纵透视图。关于深度恢复的方法并不令人满意:相反,我们使用立体图像对之间的特征对应关系,给定用户指定的新视角,我们确定该视角下的对应约束,并为每个图像优化2D扭曲,以保留直线并确保适当的立体视实验证明,我们的方法能够针对指定的大范围视角生成与预期投影非常吻合的新立体视图,还可以轻松生成各种高级相机效果,例如多莉变焦和广角效果使用我们的方法的图像对。

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