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首页> 外文期刊>IEEE transactions on visualization and computer graphics >Effects of Approximate Filtering on the Appearance of Bidirectional Texture Functions
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Effects of Approximate Filtering on the Appearance of Bidirectional Texture Functions

机译:近似滤波对双向纹理函数外观的影响

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摘要

The BTF data structure was a breakthrough for appearance modeling in computer graphics. More research is needed though to make BTFs practical in rendering applications. We present the first systematic study of the effects of Approximate filtering on the appearance of BTFs, by exploring the spatial, angular and temporal domains over a varied set of stimuli. We perform our initial experiments on simple geometry and lighting, and verify our observations on more complex settings. We consider multi-dimensional filtering versus conventional mipmapping, and find that multi-dimensional filtering produces superior results. We examine the tradeoff between under- and oversampling, and find that different filtering strategies can be applied in each domain, while maintaining visual equivalence with respect to a ground truth. For example, we find that preserving contrast is more important in static than dynamic images, indicating greater levels of spatial filtering are possible for animations. We find that filtering can be performed more aggressively in the angular domain than in the spatial. Additionally, we find that high-level visual descriptors of the BTF are linked to the perceptual performance of pre-filtered approximations. In turn, some of these high-level descriptors correlate with low level statistics of the BTF. We show six different practical applications of applying our findings to improving filtering, rendering and compression strategies.
机译:BTF数据结构是计算机图形外观建模的突破。为了使BTF在渲染应用中切实可行,还需要进行更多的研究。我们通过探索各种刺激集上的空间,角度和时间域,介绍了对BTF外观进行近似滤波的效果的第一个系统研究。我们在简单的几何形状和照明条件下进行了初始实验,并在更复杂的设置下验证了我们的观察结果。我们考虑了多维过滤与常规mipmapping的比较,发现多维过滤会产生更好的结果。我们研究了欠采样和过采样之间的权衡,发现可以在每个域中应用不同的过滤策略,同时保持与基本事实相对应的视觉等效性。例如,我们发现在静态中保持对比度比动态图像更重要,这表明动画可能具有更高级别的空间过滤。我们发现,在角域中比在空间中可以更积极地执行滤波。此外,我们发现BTF的高级视觉描述符与预过滤近似值的感知性能有关。反过来,这些高级描述符中的一些描述符与BTF的低级统计信息相关。我们展示了将我们的发现应用于改进过滤,渲染和压缩策略的六个不同的实际应用。

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