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Light Attenuation Display: Subtractive See-Through Near-Eye Display via Spatial Color Filtering

机译:光线衰减显示:通过空间色彩过滤的减法透视近眼显示

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We present a display for optical see-through near-eye displays based on light attenuation, a new paradigm that forms images by spatially subtracting colors of light. Existing optical see-through head-mounted displays (OST-HMDs) form virtual images in an additive manner-they optically combine the light from an embedded light source such as a microdisplay into the users' field of view (FoV). Instead, our light attenuation display filters the color of the real background light pixel-wise in the users' see-through view. resulting in an image as a spatial color filter. Our image formation is complementary to existing light-additive OST-HMDs. The core optical component in our system is a phase-only spatial light modulator (PSLM). a liquid crystal module that can control the phase of the light in each pixel. By combining PSLMs with polarization optics, our system realizes a spatially programmable color filter. In this paper. we introduce our optics design, evaluate the spatial color filter. consider applications including image rendering and FoV color control. and discuss the limitations of the current prototype.
机译:我们提出了一种基于光衰减的光学透视近眼显示器,该显示器是一种通过空间减去光的颜色而形成图像的新范例。现有的光学透明头戴式显示器(OST-HMD)以加法方式形成虚拟图像-它们将来自嵌入式光源(如微型显示器)的光光学组合到用户的视场(FoV)中。取而代之的是,我们的光衰减显示器在用户的透视图中逐像素地过滤了实际背景光的颜色。产生图像作为空间滤色镜。我们的图像形成是对现有的光添加剂OST-HMD的补充。我们系统中的核心光学组件是仅相位空间光调制器(PSLM)。可以控制每个像素中光的相位的液晶模块。通过将PSLM与偏振光学器件相结合,我们的系统实现了空间可编程的彩色滤光片。在本文中。我们介绍我们的光学设计,评估空间滤色镜。考虑应用程序,包括图像渲染和FoV色彩控制。并讨论当前原型的局限性。

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