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A comparison of computational color constancy Algorithms. II. Experiments with image data

机译:计算颜色恒定性算法的比较。二。实验图像数据

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For pt.I see ibid., vol. 11, no.9, p.972-84 (2002). We test a number of the leading computational color constancy algorithms using a comprehensive set of images. These were of 33 different scenes under 11 different sources representative of common illumination conditions. The algorithms studied include two gray world methods, a version of the Retinex method, several variants of Forsyth's (1990) gamut-mapping method, Cardei et al.'s (2000) neural net method, and Finlayson et al.'s color by correlation method (Finlayson et al. 1997, 2001; Hubel and Finlayson 2000). We discuss a number of issues in applying color constancy ideas to image data, and study in depth the effect of different preprocessing strategies. We compare the performance of the algorithms on image data with their performance on synthesized data. All data used for this study are available online at http://www.cs.sfu.ca//spl sim/color/data, and implementations for most of the algorithms are also available (http://www.cs.sfu.ca//spl sim/color/code). Experiments with synthesized data (part one of this paper) suggested that the methods which emphasize the use of the input data statistics, specifically color by correlation and the neural net algorithm, are potentially the most effective at estimating the chromaticity of the scene illuminant. Unfortunately, we were unable to realize comparable performance on real images. Here exploiting pixel intensity proved to be more beneficial than exploiting the details of image chromaticity statistics, and the three-dimensional (3-D) gamut-mapping algorithms gave the best performance.
机译:对于pt,我见同上,vol。 11,No.9,p.972-84(2002)。我们使用一组全面的图像来测试许多领先的计算色彩恒定性算法。这些是11个不同光源下33个不同的场景,代表了常见的照明条件。研究的算法包括两种灰度世界方法,Retinex方法的一种版本,Forsyth(1990)色域映射方法的几种变体,Cardei等人的(2000)神经网络方法以及Finlayson等人的color by相关方法(Finlayson等1997,2001; Hubel和Finlayson 2000)。我们讨论了将色彩恒定性思想应用于图像数据的许多问题,并深入研究了不同预处理策略的效果。我们将算法在图像数据上的性能与在合成数据上的性能进行比较。这项研究使用的所有数据都可以在http://www.cs.sfu.ca//spl sim / color / data上在线获得,并且大多数算法的实现也都可以使用(http://www.cs.sfu .ca // spl sim /颜色/代码)。使用合成数据进行的实验(本文的第一部分)表明,强调使用输入数据统计信息的方法(尤其是通过相关性和神经网络算法进行颜色设置)可能是估计场景光源色度最有效的方法。不幸的是,我们无法在真实图像上实现可比的性能。在这里,利用像素强度被证明比利用图像色度统计的细节更为有益,并且三维(3-D)色域映射算法提供了最佳性能。

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