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Tile-boundary artifact reduction using odd tile size and the low-pass first convention

机译:使用奇数图块大小和低通优先惯例减少图块边界伪像

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It is well known that tile-boundary artifacts occur in wavelet-based lossy image coding. However, until now, their cause has not been understood well. In this paper, we show that boundary artifacts are an inescapable consequence of the usual methods used to choose tile size and the type of symmetric extension employed in a wavelet-based image decomposition system. This paper presents a novel method for reducing these tile-boundary artifacts. The method employs odd tile sizes (2/sup N/+1 samples) rather than the conventional even tile sizes (2/sup N/ samples). It is shown that, for the same bit rate, an image compressed using an odd tile length low-pass first (OTLPF) convention has significantly less boundary artifacts than an image compressed using even tile sizes. The OTLPF convention can also be incorporated into the JPEG 2000 image compression algorithm using extensions defined in Part 2 of this standard.
机译:众所周知,在基于小波的有损图像编码中会发生图块边界伪像。但是,到目前为止,其原因还不清楚。在本文中,我们表明边界伪影是用于选择图块大小的常规方法和基于小波的图像分解系统中采用的对称扩展类型的必然结果。本文提出了一种减少这些平铺边界伪像的新颖方法。该方法采用奇数瓦片大小(2 / sup N / + 1个样本),而不是常规的偶数瓦片大小(2 / sup N / + 1个样本)。结果表明,对于相同的比特率,与使用偶数块大小的图像相比,使用奇数块长度的低通优先(OTLPF)约定压缩的图像具有更少的边界伪影。使用本标准第2部分中定义的扩展,也可以将OTLPF约定并入JPEG 2000图像压缩算法中。

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