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Expression-Invariant Representations of Faces

机译:人脸的表情不变表示

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Addressed here is the problem of constructing and analyzing expression-invariant representations of human faces. We demonstrate and justify experimentally a simple geometric model that allows to describe facial expressions as isometric deformations of the facial surface. The main step in the construction of expression-invariant representation of a face involves embedding of the facial intrinsic geometric structure into some low-dimensional space. We study the influence of the embedding space geometry and dimensionality choice on the representation accuracy and argue that compared to its Euclidean counterpart, spherical embedding leads to notably smaller metric distortions. We experimentally support our claim showing that a smaller embedding error leads to better recognition
机译:这里解决的是构造和分析人脸表情不变表示的问题。我们通过实验证明并证明了一个简单的几何模型的合理性,该模型可以将面部表情描述为面部表面的等距变形。构建面部表情不变表示的主要步骤涉及将面部固有几何结构嵌入到一些低维空间中。我们研究了嵌入空间的几何形状和尺寸选择对表示精度的影响,并认为与它的欧几里得形式相比,球形嵌入会导致度量失真明显变小。我们实验性地支持我们的说法,即较小的嵌入错误可导致更好的识别

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