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Rate-Distortion Efficient Piecewise Planar 3-D Scene Representation From 2-D Images

机译:率失真有效的二维平面分段3D场景表示

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摘要

In any practical application of the 2-D-to-3-D conversion that involves storage and transmission, representation efficiency has an undisputable importance that is not reflected in the attention the topic received. In order to address this problem, a novel algorithm, which yields efficient 3-D representations in the rate distortion sense, is proposed. The algorithm utilizes two views of a scene to build a mesh-based representation incrementally, via adding new vertices, while minimizing a distortion measure. The experimental results indicate that, in scenes that can be approximated by planes, the proposed algorithm is superior to the dense depth map and, in some practical situations, to the block motion vector-based representations in the rate-distortion sense.
机译:在涉及存储和传输的2D到3D转换的任何实际应用中,表示效率具有无可争辩的重要性,这一点并没有反映在所接收主题的关注中。为了解决这个问题,提出了一种新颖的算法,该算法可在速率失真的意义上产生有效的3-D表示。该算法利用场景的两个视图,通过添加新的顶点来逐步构建基于网格的表示,同时最大程度地减少了变形量度。实验结果表明,在可通过平面近似的场景中,所提出的算法在速率失真的意义上优于密集深度图,并且在某些实际情况下优于基于块运动矢量的表示。

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